﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SkillEditor
{
    public class SkillContentData
    {
        public SkillSpace[] spaces;

        public Dictionary<string, int> dataInt;

        public Dictionary<string, string> dataString;

        public Dictionary<string, bool> dataBool;

        public Dictionary<string, string> dataEdge;

        public SkillContentData()
        {
            dataInt = new Dictionary<string, int>();
            dataString = new Dictionary<string, string>();
            dataBool = new Dictionary<string, bool>();
            dataEdge = new Dictionary<string, string>();

            spaces = new SkillSpace[1] { new SkillSpace() { id = "Main" } };
        }
    }
}